![]() ![]() ![]() The complete Syncthing 0.11.0 release notes can be found HERE. This is an opt in to providing your usage statistic to an aggregate. user interface improvements, language can be selected from the Web UI, process uptime is now visible in the Web UI, etc. Syncthing is a cross platform decentralized file synchronization service written in. Local Directory Sync, in which the feature: Synchronizes two or more (2+) local directories Allows hybrid synchronization, such as synchronizing the above two or more local directories with a single network sync folder Abides by the same rules, logic, and parameters currently used by Syncthing for network Folder syncs.scanning of many large files is now more efficient.The database commit process has changed slightly to better accommodate handling lots of small files and the result of this is a faster sync with lower CPU usage.the garbage collection threshold has been changed from 25% to 100% (the Go default) which reduces CPU usage and increases sync speed for large files (but uses more RAM - to decrease RAM usage, but with a performance hit, you can run Syncthing like this: "GOGC=25 syncthing"). ![]() the GUI has been changed from polling for updates to listening for periodic status updates from the server side, which should reduce the CPU usage.versioning now uses version vectors instead of plain integers which means Syncthing has proper conflict detection now (in case of a conflict, the file is renamed from file.ext to ).Syncthing 0.11.0 was released today and it includes significant performance improvements as well as various other changes such as: ![]()
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